Saturday, September 12, 2015

Internet
Network is a group of devices linked to one another. It helps to share the information and resources. It is generally seen in computer application. Hence it is also termed as computer network (CN).

Components of Computer Network

            Computer Network is the interlinked computers. It can be linked with cables. In this case there are three components namely
1. Sender Component
2. Communication Channel
3. Receiver Component
4. Modem
If the computer network is linked with telephone cable, another component namely modem is required. Modem converts digital signals into analog and also analog to digital signals.

Communication Channel (Transmission Media)

            Cables are mainly used to connect two or more work stations and are working as communication channel. The media may be either Guided or Unguided media.

1. Guided Media (Wired media)

            Guided media is otherwise called Bound media/Wired media. It uses a cabling system that guides data signals. It can further be classified into
a. Twisted Pair Cable:  It is a commonly used one. In a twisted pair cable, wires are twisted together in pairs.
b. Co axial cable: It is mainly used for TV Cable network. In this case there is a conductor in the inner side of the cable and is covered by an insulator which is covered by a wired mesh and finally an outer shield covered the entire cable.
c. Optical Fiber: It consists of thin glass fibers that can carry information. This consists of a very narrow thread of glass called cladding. It is protected with a plastic coating called Jacket/Shealth.

2. Unguided Media/Wireless Media/Unbound Media

            In this case, the data communicated are not bound to a cable media and hence it is called unbound media.

1. Long Distance Media:

a. Microwave:  Without cables. It travels in a straight line and free from material obstacles.
b. Radio wave: It was Short wave (long distance), Medium Wave (Medium Distance), Frequency Modulation (Short Distance)
c. Satellite: Received and transmitted by earth stations through distant satellites. Satellites act as a relay station for communication. Satellite receives signals from earth stations and they are amplified and transmit the signals to other Earth Stations.

2. Short Distance Wireless Media

This is for transmitting information up to a few kilometers.
a. Infrared: It is a secure way of transmission of data. It is commonly used in our daily life.  Example: T.V remote, Auto door locks etc…
b. Laser: It is used in point- to- point transmission typically between buildings. It may be adversely affected by the changes in weather condition.
c. Bluetooth:  It is a short-range wireless connection device. It is commonly used in mobile phones, laptops, personal digital assistants, notebooks etc.
d. Wi-Fi (Wireless Fidelity): It is used to access internet without wired connection in a shorter area. It requires: a. Broadband internet connection, b. Wireless router, and c. A Desktop/Laptop with internet receiver.
e. Wi Max: It provides broadband wireless access up to 50 kms. Wimax base station (same as mobile towers) provides signals to the clients. It is a wireless Internet Service Provider (ISP).

Types of network

LAN-Local Area Network
MAN-Metropolitan Area Network
WAN-Wider Area Network

Internet

Internet is the network of networks. It helps to communicate all over the world with less cost. It helps a variety of activities to individuals, business, institutions, government etc... It has contributed much in various sectors during the last decade. It grew tremendously during the latter half of 1990s.

History

At first it was introduced by the US military to establish a communication system which cannot be destroyed by Russian attack.
In 1968, US defense department funded an agency called ARPA (Advanced Research Project Agency) to connect university computer scientists and engineers together through their computer lines.
This property named ARPANET allowed researchers to share each other over a long distance. Later the National Science Foundation (NSF) was increased the number of super computers and expanded the range of sites for business, universities, government and military installations.

Features

Text 2.1  to 7

Uses

1. Business - E Business activities. Access lot of  financial data.
2. E Governance – Video conferencing, issue certificates, issue licenses etc..
3. E Mail – speed, less cost,
4. Education- online education, Study materials etc..
5. Research-
6. Published works-
7. Establish Research Groups-
8. Entertainments etc..

Open System Interconnections

            In the initial stages of development of internet there was no ‘network architecture’. Companies were implemented crude and socially unacceptable software and hardware communication solutions. There was no standard format at that time, later the idea of layering really came into existence with the introduction of International Standard called the Open Systems Interconnection (OSI) model by the International Standards Organization (ISO) in 1982.
            In 1978, the ISO technical committee-97 (committee handle standardization in IT) started to develop an architecture, which stood as a foundation stone for all the developments which can now be seen in this field. They have worked hard a long period of time, for this purpose.
            Under this OSI concept, the process of communication between two points in a telecom network can be divided into seven layers. Each layer has its own special functions. While sending a message from one end to another end, it will be travelled through each layer one by one and finally it reaches in the hands of the receiver (end user).

OSI Model

            The OSI Model uses ‘7 layers’ to organize the network architecture. Each module provides specific functions for the next layer. A layer is a set of related functions to be performed as a group. Two nearby layers communicate by some set of programs called interface. For each layer there will be different set of protocols. Each layer only cares about its interface to the next layer in the network.
ISO Model


1. Physical Layer: The physical layer transmits data through the networks communication channel. It includes the physical elements (hardware) which are required to perform this function. The layer includes the transmission lines which connects the computers on the network. Data transmission methods, like central signals, and timing are also parts of the physical layer. The Physical layer determines the mechanical and electrical properties of the network.
2. Data Link Layer: The data link layer transfers raw data between the physical layer and network layer. The primary function of this layer is to detect and prevent data corruption (Errors) within the physical layer. This layer minimizes the flow of information across the boundaries between the physical layer and network layers.
The physical layer manages raw data as bits (0’s and 1’s). This layer formats and transforms raw binary data into something meaningful to the network layer. The data link layer also accepts information from the network layer and translates the data into the current binary format for the below physical layer.
3. Network Layer: The network layer determines the route that the data follows to reach its destination on the network. The network layer handles network traffic congestion and speed of transmission. It is a delivery system within the network. It also helps to send the data in right direction and receiving incoming transmissions at the packet level. (routing of data)
4. The Transport layer: After the network layer delivers data to the correct host address, the transport layer delivers data to the correct application within the destination host. It ensures the complete transfer of data or manages the end to end control of traffic.
5. The Session Layer: This layer handles details such as account name, passwords, user I Ds etc. For example on all networks, one can login into it after entering the user I Ds, password etc. This layer examines the given details are correct and then permits to login if all are correct. A network professional says each such login as sessions (Any number of times that an user can login. Each login will be each session). This is the user’s interface to a network.
6. The Presentation layer (Syntax Layer): The presentation Layer consolidates common functions that networks must repeatedly uses during network communication. It defines how the network presents itself to the hardware and software. It is a part of the operating system. It converts the incoming and outgoing data from one presentation format to another format.
7. The Application Layer: The application layer contains details about network-wide application. All programs for network computer users are part of networks application layer. The communication partners are identified in this layer. Quality of service is identified and consider privacy and user authentication.

Internet Protocols

An internet protocol is a set of rules for exchanging information in a network. It allows different kind of computers using different operating system (Widows, Linux etc..) in the network. The commonly used protocols are
1. Transmission Control Protocol/Internet Protocol (TCP/IP)
2. File Transfer Protocol (FTP)
3. Hyper Text Transfer Protocol (HTTP)
4. Telnet
5. Gopher
6. Wide Area Information Service

1. Transmission Control Protocol/Internet Protocol (TCP/IP) –

Vinton Cerf of ‘Standard University was developed a communication protocol called TCP and the addressing protocol IP. The major internet application such as ‘World Wide Web’, Email, remote administration and file transfer are based on TCP.TCP/IP is a collection of protocols that govern the way of travel from one computer to another across networks. It provides a communication service at an intermediate level between application program and IP.
Rounded Rectangle: Internet ProtocolRight Arrow: TCPRounded Rectangle: Application Programme                                                                                                             

When an application program wants to send a large mass of data across the internet using IP, can issue a single requirement to TCP and it will handle the IP details. It will never divide the data into small packets. IP usually divides the data into small pieces which are called ‘packets’. A packet is a sequence of ‘octets’ which consists a ‘header’ and ‘body’.
The header - describes the destination of the packet.
The routers - are generally used to forward the data until it arrives its destination.
The body - contains the data which is transmitted.
TCP guarantees the delivery of data from one computer to another through internets without duplication or loss of data. Under this protocol, the receiver sends an acknowledgement message as and when he received the data. The next packet will be sent only after receiving the acknowledgement from the receiver. If the sender is not getting the acknowledgement within a stipulated time, it will re-transmit this packet.

2. File Transfer Protocol (FTP)

 It is a set of rules while transferring files from one computer to another in a network. It was originally developed to allow the researchers to access the programs and data files one another. FTP allows two types of access:
1. Protected access: In this form the users are protected these files with user ID and passwords.
2. General Access: In this case there is no restriction of access of files.

3. Hyper Text Transfer Protocol (HTTP)  

HTTP is an internet standard or set of rules that allows the exchange of information on the www. Hypertext is a method of preparing and publishing text ideally suit to the computer and the users can select and read/download text they want. For preparing Hypertext the whole material is divided into small segments such as single pages of text. These small segments are called ‘nodes’. Then Hyperlinks are embedded in the text. When the user clicks on the hyperlink, the software will display the relevant pages (node) . The process of navigating among the nodes linked in this manner is called ‘browsing’. A collection of nodes that are interconnected by hyperlinks is called a web. HTTP allows the user to go from one node to another according to his requirements.
Steps
1. User opens a connection
2. Then the user sends a request to the server with the help of a browser.
3. The server sends the resource as per the request of the user.
4. User closes the connection.

4. Telnet

It is a protocol that enables the user to connect to another computer linked to this network. It is otherwise called remote login. Then user’s computer is the local computer and the computer being connected is termed as the remote computer/host computer. The host is executed the commands of the user’s computer.
Eg: Library catalogues are available through telnet without giving any password.

5. Gopher

Gopher is a protocol linked to the internet to search, retrieve and display documents from remote sites on the internet. It is a mean based program that helps the user to find a file, program, definition and other topics that the user specifies. Gopher allows the user to browse without specify the details of hosts, directory and file name. The browsing becomes easy with the help of menus.

6. Wide Area Information Service (WAIS)

WAIS is a internet search tool and describes as a protocol for computer to retrieve information from computer. It is a program that permits the users to search information worldwide based on ‘keywords’. WAIS has the capabilities of searching in more than one database simultaneously.

Multimedia Information Tools

1. World Wide Web:  WWW is one of the newest and most popular hyper text based internet tools. It allows the users to access and display documents and graphics stored on any server on the internet. Its capability is to provide an enormous resource of information in a colorful and graphical manner.
 Components of WWW: The main components of  WWW are:
a. Uniform Resource Locator (URL):  URL, is the location at which the file is on the internet. It contains the name of protocol, a domain name (that identifies the specific computer on the internet), pathname and file name that it is saved in the server.
b. Hyper Text Markup Language (HTML): HTML is the language at which documents are written for WWW. It allows the users to produce web pages that includes text, graphics etc.
c. Hyper Text Transfer Protocol (HTTP) :

 

Web System Architecture

The architecture of a web system consists of the following:
1. Web Server and Application Server
2. Web Browser
3. Web Servers
4. Web Pages
5. Web sites
1. Web Server and Application Server-It is a client server on the internet. It communicates on the basis of HTTP.
2. Web Browser- Web Browser is software that is used to request resources from the internet. It is an application program, which helps the user to manipulate from one another on the internet. It is a client program that adopts HTTP to make requests for information from the server. The browser locates the resource by using the URL from the Internet. An ideal browser should be able to present different types of information in different form viz text, audio, video, images, graphics etc. Most web browsers support Email and FTP.
The first web browser was come in force during 1990 named ‘world wide web’, and then it changed to ‘Nexus’. The first web browser with geographical user interface was came in force is known as ‘Mosaic’, in 1993. It then went into ‘Netscape navigator’. Another browser developed by Microsoft is ’Internet explorer.’
Others: Google chrome, Mozilla Firefox, Safari, Linux, Opera etc..
3. Web servers:  Tim  Berners – Lee was developed a code for hyper text server programme and made it available on the internet. A hypertext server is a computer that stores files written in the HTTP and it supplies these files to users on request.
4. Web Pages: Web pages are text file stored on the web server. The files contain instructions and information. The instructions are in HTML and it tells the browser how to format and present the information to the end user.
5. Web sites:  A website is a group of related web pages stored in one or more directories on a web server. Web sites contain lot of information which is to be useful for the clients/end users.
a. Institution-news, photo gallery
b. Government-different departments, police, online application etc
c. Business- Online trading

d. Entertainment – Games etc..

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